UMS 2 development update

Fighting engine for UMS 2 is almost finished. I have been working in a some enhancements I want to show you:

  • Instant statistics: You can see in real time the statistics for the fighters. You can also pause the fight, make changes to strategies and then resume the fight. All the changes you make takes places inmediatelly.

ums2_statistics

  • Real time injuries and cuts information: Whenever the fighter gets an injury or a cut you see it. I have made a full body graphic that shows you how bad the body parts of the fighters are.

ums2_injury

  • Renewed Fighter Explorer: Forget the buggy Fighter Explorer from UMS 1. The new Fighter Explorer is using a new controller and it is completelly redesigned.

ums2_fighterexplorer1

  • 7 Fight speed: From extremely slow to very fast, you can choose how fast you want the fight to take place.

There is a still lot of work to do, but this project is very large and complex. I have been working in the Organization Editor, as you can see from these screenshots:

orgeditor11orgeditor21

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6 Comments

  1. hey awesome work it really looks great, i have been looking for a good sim since the NHB sim stop being developed, this one looks great. hope your great work continues.

  2. This is a great MMA simulator. My friend also loved it. But he asked me, were there any women fighters in the game. We seen the women fight on MMA too and have some favs. But other than that, it’s great that you’re getting deeper into the game.

  3. Your friend is right, Shade. I want to add women in UMS 2 so I think I can expect in the final release.

    • That should be great as well. Things like this and the other updated features makes the game very flexible, especially for creating a player.

  4. […] MMA Simulator 2 Released UMS 2 development update Ultimate MMA Simulator weblog To be honest, it looks pretty good. I like the basis of it. For being an ind. project it looks […]

  5. as an amateur female fighter im still waiting female fighters to be added ): great project anyway


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